В чем проблема может быть? Код:
c++ Код:
bool SetHooks(void)
{
FARPROC addr;
HMODULE hEngine = LoadLibraryA("engine.dll"), hNtDlll = LoadLibraryA("ntdll.dll");
MODULEINFO modinfo;
GetModuleInformation(GetCurrentProcess(), hEngine, &modinfo, sizeof(MODULEINFO));
hEngineStart = (unsigned int) hEngine;
hEngineEnd = hEngineStart + modinfo.SizeOfImage - 1;
GetModuleInformation(GetCurrentProcess(), hNtDlll, &modinfo, sizeof(MODULEINFO));
hNtDllStart = (unsigned int) hNtDlll;
hNtDllEnd = hNtDllStart + modinfo.SizeOfImage - 1;
if ((KiUserExceptDispADR = (unsigned int) GetProcAddress(LoadLibraryA("ntdll.dll"), "KiUserExceptionDispatcher")) == 0)
return false;
if (*(unsigned char*) (KiUserExceptDispADR) == 0xFC)
KiUserExceptDispADR++;
if ((addr = GetProcAddress(LoadLibraryA("ws2_32.dll"), "connect")) == 0)
return false;
true_connect = (_connect) splice((unsigned char*) addr, new_connect);
if ((addr = GetProcAddress(hEngine, "?AddNetworkQueue@UNetworkHandler@@UAEHPAUNetworkPacket@@@Z")) == 0)
return false;
true_AddNetworkQueue = (_AddNetworkQueue) splice((unsigned char*) addr, new_AddNetworkQueue);
if ((addr = (FARPROC) GetSendPacketAddress()) == 0)
return false;
true_SendPacket = (_SendPacket) splice((unsigned char*) addr, new_SendPacket);
if ((addr = GetProcAddress(hEngine, "?MasterProcessPreRender@UInteractionMaster@@QAEXPAVUCanvas@@@Z")) == 0)
return false;
true_MasterProcessPreRender = (_MasterProcessPreRender) splice((unsigned char*) addr, new_MasterProcessPreRender);
if ((addr = GetProcAddress(hEngine, "?DrawTextTTFToCanvas@UCanvas@@QAEHHHPB_WPBVFontDrawInfo@@EHHPBV?$TArray@PAVFontDrawInfoSection@@@@@Z")) == 0)
return false;
true_DrawTextTTFToCanvas = (_DrawTextTTFToCanvas) addr;
if ((addr = GetProcAddress(hEngine, "?Render@FPlayerSceneNode@@UAEXPAVFRenderInterface@@@Z")) == 0)
return false;
true_Render = (_Render) splice((unsigned char*) addr, new_Render);
TitleReplaceHook();
return true;
}