Скриптинг Форум посвещенный созданию скриптов для L2PacketHack
09.04.2009, 01:47
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Регистрация: 19.03.2009
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Помощь переделать (Скрипт для скилов)
Здраствуите опять простое дело а я немогу разобраца вот есть скрипт
PHP код:
/// Скрипт Помогающий Учить скилы, Учит сразу Максимального lvl Скила. \\\ /// Чтобы ипользовать Скрипт, Начните Деалог с NPC У каторого учите скилы и \\\ /// ввидите в Party чате Слово FireCat \\\ /// Aвтор: FireCat \\\ /// Версия: 1.3 \\\ var bypass : string ; objectID , actionID , status : integer ; const HTML = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco width=256 height=32>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<button value="Demon Weapon" action="bypass -h Demon Weapon" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="GameMaster Skills" action="bypass -h GM Скилы" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="HP/MP Increase" action="bypass -h HP/MP Increase" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Статы" action="bypass -h Stats" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Ultra Skills" action="bypass -h Ultra Skills" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Armor Mastery" action="bypass -h Armor Mastery" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Скилы Эпик бижи" action="bypass -h Epic" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Infinity Skills" action="bypass -h Infinity" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Эпик RB Скилы" action="bypass -h NBC" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Resist Skills" action="bypass -h Resist" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Скилы От Сэтов" action="bypass -h Set Skill" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Hero Skills" action="bypass -h Hero Skills" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="SA Skills" action="bypass -h SA" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Дансы" action="bypass -h Dance" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Сонги" action="bypass -h Song" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<button value="Buff" action="bypass -h Buff" width=100 height=15 back="sek.cbui94" fore="sek.cbui92">' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">Скрипт Помогающий Учить скилы</font><br>' + '<font color="04fbfb">Учит сразу Максимального lvl Скила</font><br>' + '<font color="04fbfb">Скрипт был написан ©FireCat</font><br>' + '<font color="04fbfb">Скрипт Создан Для Наченающих Читеров</font><br>' + '<font color="04fbfb">С Вопросами писать суда hunter282@mail.ru</font><br>' + '<font color="04fbfb">ICQ 44-075-611</font><br>' + '</center></body></html>' ; const HTML_Zariche = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Demon Weapon::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Demon Sword Zariche">Demon Sword Zariche</a>' + '<a action="bypass -h Blood Sword Akamanah">Blood Sword Akamanah</a>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_Gm = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Гм Скилы::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Super Haste">Super Haste</a>' + '<a action="bypass -h Masters Blessing - Chant of Vctory">Masters Blessing - Chant of Vctory</a>' + '<a action="bypass -h Masters Blessing - Haste">Masters Blessing - Haste</a>' + '<a action="bypass -h Masters Blessing - Wind Walk">Masters Blessing - Wind Walke</a>' + '<a action="bypass -h Masters Blessing - Greater Might">Masters Blessing - Greater Might</a>' + '<a action="bypass -h Masters Blessing - Greater Shield">SMasters Blessing - Greater Shield</a>' + '<a action="bypass -h Masters Blessing - Acumen">Masters Blessing - Acumen</a>' + '<a action="bypass -h Masters Blessing - Bersekcer Spirit">Masters Blessing - Bersekcer Spirit</a>' + '<a action="bypass -h Masters Blessing - Might">Masters Blessing - Might</a>' + '<a action="bypass -h Masters Blessing - Shield">Masters Blessing - Shield</a>' + '<a action="bypass -h Masters Blessing - Focus">Masters Blessing - Focus</a>' + '<a action="bypass -h Masters Blessing - Death Whisper">Masters Blessing - Death Whisper</a>' + '<a action="bypass -h Masters Blessing - Guidance">Masters Blessing - Guidance</a>' + '<a action="bypass -h Masters Blessing - Blessed Body">Masters Blessing - Blessed Body</a>' + '<a action="bypass -h Masters Blessing - Blessed Soul">Masters Blessing - Blessed Soul</a>' + '<a action="bypass -h Masters Blessing - Agility">Masters Blessing - Agility</a>' + '<a action="bypass -h Masters Blessing - Magic Barrier">Masters Blessing - Magic Barrier</a>' + '<a action="bypass -h Masters Blessing - Empower">Masters Blessing - Empower</a>' + '<a action="bypass -h Masters Blessing - Prophecy of Wind">Masters Blessing - Prophecy of Wind</a>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_HP = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::HP/MP Increase::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Increase HP x2">Increase HP x2</a>' + '<a action="bypass -h Increase HP x3">Increase HP x3</a>' + '<a action="bypass -h Increase HP x4">Increase HP x4</a>' + '<a action="bypass -h Increase HP x5">Increase HP x5</a>' + '<a action="bypass -h Increase HP x6">Increase HP x6</a>' + '<a action="bypass -h Increase HP x7">Increase HP x7</a>' + '<a action="bypass -h Increase HP x8">Increase HP x8</a>' + '<a action="bypass -h Increase HP x9">Increase HP x9</a>' + '<a action="bypass -h Increase HP x12">Increase HP x12</a>' + '<a action="bypass -h Increase MP x12">Increase MP x12</a>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_stats = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::STATS::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h DEX+60">DEX+60</a>' + '<a action="bypass -h CON+45">CON+45</a>' + '<a action="bypass -h STR+40">STR+40</a>' + '<a action="bypass -h INT+65">INT+65</a>' + '<a action="bypass -h WIT+40">WIT+40</a>' + '<a action="bypass -h MEN+51">MEN+51</a>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_ultra = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Ultra Skills::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Ultra P.Atk">Ultra P.Atk</a>' + '<a action="bypass -h Ultra M.Atk">Ultra M.Atk</a>' + '<a action="bypass -h Ultra P.Def">Ultra P.Def</a>' + '<a action="bypass -h Ultra M.Def">Ultra M.Def</a>' + '<a action="bypass -h Ultimate Buff">Ultimate Buff</a>' + '<a action="bypass -h Ultimate Buff2">Ultimate Buff2</a>' + '<a action="bypass -h Ultimate Buff3">Ultimate Buff3</a>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_Armor = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Ultra Skills::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Light Armor Mastery">Light Armor Mastery</a>' + '<a action="bypass -h Robe Mastery">Robe Mastery</a>' + '<a action="bypass -h Heavy Armor Mastery">Heavy Armor Mastery</a>' + '<a action="bypass -h Weapon Mastery">Weapon Mastery</a>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_epic = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Скилы Эпик бижи::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Earring of Antharas">Earring of Antharas</a>' + '<a action="bypass -h Earring of Orfen">Earring of Orfen</a>' + '<a action="bypass -h Earring of Zaken">Earring of Zaken</a>' + '<a action="bypass -h Necklace of Valakas">Necklace of Valakas</a>' + '<a action="bypass -h Ring of Baium">Ring of Baium</a>' + '<a action="bypass -h Ring of Core">Ring of Core</a>' + '<a action="bypass -h Ring of Queen Ant">Ring of Queen Ant</a>' + '<a action="bypass -h Frintezza''s Necklace">Frintezza''s Necklace</a><br>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_Inf = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Infinity Skills::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Infinity Blade">Infinity Blade</a>' + '<a action="bypass -h Infinity Axe">Infinity Axe</a>' + '<a action="bypass -h Infinity Cleaver">Infinity Cleaver</a>' + '<a action="bypass -h Infinity Crusher">Infinity Crusher</a>' + '<a action="bypass -h Infinity Fang">Infinity Fang</a>' + '<a action="bypass -h Infinity Stinger">Infinity Stinger</a>' + '<a action="bypass -h Infinity Spear">Infinity Spear</a>' + '<a action="bypass -h Infinity Bow">Infinity Bow</a>' + '<a action="bypass -h Infinity Scepter">Infinity Scepter</a>' + '<a action="bypass -h Infinity Rod">Infinity Rod</a><br>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_NBC = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Эпик РБ Скилы::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<br><font color="04fbfb">.::Baium Skills::.</font><br>' + '<a action="bypass -h Baium: General Attack">Baium: General Attack</a>' + '<a action="bypass -h Baium Gift">Baium Gift</a>' + '<br><font color="04fbfb">.::Valakas Skills::.</font><br>' + '<a action="bypass -h Valakas Lava Skin">Valakas Lava Skin</a>' + '<a action="bypass -h Valakas Shock">Valakas Shock</a>' + '<br><font color="04fbfb">.::Antharas Skills::.</font><br>' + '<a action="bypass -h Antharas Shock">Antharas Shock</a>' + '<br><font color="04fbfb">.::RB Skills::.</font><br>' + '<a action="bypass -h BOSS Shield">BOSS Shield</a>' + '<a action="bypass -h BOSS Stun shot">BOSS Stun shot</a>' + '<a action="bypass -h Increase Rage Might">Increase Rage Might</a>' + '<a action="bypass -h NPC dash">NPC dash</a>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_Resist = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Resist Skills::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Resist M.Atk">Resist M.Atk</a>' + '<a action="bypass -h Resist Archery">Resist Archery</a>' + '<a action="bypass -h Resist Physical Attack">Resist Physical Attack</a>' + '<a action="bypass -h Resist Dagger">Resist Dagger</a>' + '<a action="bypass -h Resist Two-handed Weapons">Resist Two-handed Weapons</a>' + '<a action="bypass -h Resist Swords">Resist Swords</a>' + '<a action="bypass -h Resist Dual-Sword Weapons">Resist Dual-Sword Weapons</a>' + '<a action="bypass -h Resist Blunt Weapons">Resist Blunt Weapons</a>' + '<a action="bypass -h Resist Hand-to-hand Weapons">Resist Hand-to-hand Weapons</a>' + '<a action="bypass -h Resist Mental Derangement">Resist Mental Derangement</a>' + '<a action="bypass -h Resist Paralysis">Resist Paralysis</a>' + '<a action="bypass -h Resist Pole Arm">Resist Pole Arm</a>' + '<a action="bypass -h Resist Sacred Attack">Resist Sacred Attack</a>' + '<a action="bypass -h Resist Dark Attack">Resist Dark Attack</a>' + '<a action="bypass -h Resist Hold">Resist Hold</a>' + '<a action="bypass -h Resist Sleep">Resist Sleep</a><br>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_Set = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Resist Skills::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<font color="04fbfb">.::Armor Set (No Grade)::.</font><br>' + '<a action="bypass -h Wooden Set">Wooden Set</a><br>' + '<a action="bypass -h Devotion Set">Devotion Set</a><br>' + '<font color="04fbfb">.::Armor Set (Grade D)::.</font><br>' + '<a action="bypass -h Elven Mithril Set">Elven Mithril Set</a><br>' + '<a action="bypass -h Knowledge Set">Knowledge Set</a><br>' + '<a action="bypass -h Reinforced Leather Set">Reinforced Leather Set</a><br>' + '<a action="bypass -h Manticore Set">Manticore Set</a><br>' + '<a action="bypass -h Brigandine Set">Brigandine Set</a><br>' + '<a action="bypass -h Mithril Heavy Armor Set">Mithril Heavy Armor Set</a><br>' + '<font color="04fbfb">.::Armor Set (Grade C)::.</font><br>' + '<a action="bypass -h Divine Set">Divine Set</a><br>' + '<a action="bypass -h Karmian Set">Karmian Set</a><br>' + '<a action="bypass -h Demon Set">Demon Set</a><br>' + '<a action="bypass -h Drake Leather Set">Drake Leather Set</a><br>' + '<a action="bypass -h Theca Leather Set">Theca Leather Set</a><br>' + '<a action="bypass -h Plate Leather Set">Plate Leather Set</a><br>' + '<a action="bypass -h Composite Set">Composite Set</a><br>' + '<a action="bypass -h Chain Mail Set">Chain Mail Set</a><br>' + '<a action="bypass -h Full Plate Set">Full Plate Set</a><br>' + '<font color="04fbfb">.::Armor Set (Grade B)::.</font><br>' + '<a action="bypass -h Doom Robe Set">Doom Robe Set</a><br>' + '<a action="bypass -h Blue Wolf Robe Set">Blue Wolf Robe Set</a><br>' + '<a action="bypass -h Avadon Robe Set">Avadon Robe Setp</a><br>' + '<a action="bypass -h Zubei Robe Set">Zubei Robe Set</a><br>' + '<a action="bypass -h Avadon Light Armor Set">Avadon Light Armor Set</a><br>' + '<a action="bypass -h Zubei Light Armor Set">Zubei Light Armor Set</a><br>' + '<a action="bypass -h Blue Wolf Light Armor Set">Blue Wolf Light Armor Set</a><br>' + '<a action="bypass -h Doom Light Armor Set">Doom Light Armor Set</a><br>' + '<a action="bypass -h Zubei Heavy Armor Set">Zubei Heavy Armor Set</a><br>' + '<a action="bypass -h Avadon Heavy Armor Set">Avadon Heavy Armor Set</a><br>' + '<a action="bypass -h Doom Heavy Armor Set">Doom Heavy Armor Setp</a><br>' + '<a action="bypass -h Blue Wolf Heavy Armor Set">Blue Wolf Heavy Armor Set</a><br>' + '<font color="04fbfb">.::Armor Set (Grade A)::.</font><br>' + '<a action="bypass -h Majestic Robe Set">Majestic Robe Set</a><br>' + '<a action="bypass -h Nightmare Robe Set">Nightmare Robe Set</a><br>' + '<a action="bypass -h Tallum Robe Set">Tallum Robe Set</a><br>' + '<a action="bypass -h Dark Crystal Robe Set">Dark Crystal Robe Set</a><br>' + '<a action="bypass -h Majestic Light Armor Set">Majestic Light Armor Set</a><br>' + '<a action="bypass -h Nightmare Light Armor Set">Nightmare Light Armor Set</a><br>' + '<a action="bypass -h Tallum Light Armor Set">Tallum Light Armor Set</a><br>' + '<a action="bypass -h Dark Crystal Light Armor Set">Dark Crystal Light Armor Set</a><br>' + '<a action="bypass -h Nightmare Heavy Armor Set">Nightmare Heavy Armor Set</a><br>' + '<a action="bypass -h Majestic Heavy Armor Set">Majestic Heavy Armor Set</a><br>' + '<a action="bypass -h Tallum Heavy Armor Set">Tallum Heavy Armor Set</a><br>' + '<a action="bypass -h Dark Crystal Heavy Armor Set">Dark Crystal Heavy Armor Set</a><br>' + '<font color="04fbfb">.::Armor Set (Grade S)::.</font><br>' + '<a action="bypass -h Major Arcana Robe Set">Major Arcana Robe Set</a><br>' + '<a action="bypass -h Draconic Light Armor Set">Draconic Light Armor Set</a><br>' + '<a action="bypass -h Imperial Crusader Heavy Armor Set">Imperial Crusader Heavy Armor Set</a><br>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_Hero = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Hero Skills::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Heroic Berserker">Heroic Berserker</a>' + '<a action="bypass -h Heroic Miracle">Heroic Miracle</a>' + '<a action="bypass -h Heroic Dread">Heroic Dread</a>' + '<a action="bypass -h Heroic Grandeur">Heroic Grandeur</a>' + '<a action="bypass -h Blessing of Noblesse">Blessing of Noblesse</a>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_SA = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::СА Скилы::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Haste">Haste</a>' + '<a action="bypass -h Guidance">Guidance</a>' + '<a action="bypass -h Rsk.Agility">Rsk.Agility</a>' + '<a action="bypass -h Critical Demage">Critical Demage</a>' + '<a action="bypass -h Focus">Focus</a>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_DANCE = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Танцы::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Dance of Fire">Dance of Fire</a>' + '<a action="bypass -h Dance of Light">Dance of Light</a>' + '<a action="bypass -h Dance of Inspiration">Dance of Inspiration</a>' + '<a action="bypass -h Dance of Mystic">Dance of Mystic</a>' + '<a action="bypass -h Dance of Concentration">Dance of Concentration</a>' + '<a action="bypass -h Dance of Warrior">Dance of Warrior</a>' + '<a action="bypass -h Dance of Fury">Dance of Fury</a>' + '<a action="bypass -h Dance of Earth Guard">Dance of Earth Guard</a>' + '<a action="bypass -h Dance of Protection">Dance of Protection</a>' + '<a action="bypass -h Dance of Aqua Guard">Dance of Aqua Guard</a>' + '<a action="bypass -h Dance of Vampire">Dance of Vampire</a>' + '<a action="bypass -h Dance of Medusa">Dance of Medusa</a>' + '<a action="bypass -h Dance of Siren">Dance of Siren</a>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_Song = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Песни::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Song of Warding">Song of Warding</a>' + '<a action="bypass -h Song of Invocation">Song of Invocation</a>' + '<a action="bypass -h Song of Wind">Song of Wind</a>' + '<a action="bypass -h Song of Hunter">Song of Hunter</a>' + '<a action="bypass -h Song of Life">Song of Life</a>' + '<a action="bypass -h Song of Earth">Song of Earth</a>' + '<a action="bypass -h Song of Water">Song of Water</a>' + '<a action="bypass -h Song of Flame Guard">Song of Flame Guard</a>' + '<a action="bypass -h Song of Vitality">Song of Vitality</a>' + '<a action="bypass -h Song of Storm Guard">Song of Storm Guard</a>' + '<a action="bypass -h Song of Vengeance">Song of Vengeance</a>' + '<a action="bypass -h Song of Meditation">Song of Meditation</a>' + '<a action="bypass -h Song of Renewal">Song of Renewal</a>' + '<a action="bypass -h Song of Champion">Song of Champion</a><br>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; const HTML_Buff = '<html><body><center>' + '<img src="L2UI_CH3.herotower_deco" width=256 height=32>' + '<font color="04fbfb">.::Buff::.</font><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br><td>' + '<a action="bypass -h Wind Walk">Wind Walk</a>' + '<a action="bypass -h Shield">Shield</a>' + '<a action="bypass -h Might">Might</a>' + '<a action="bypass -h Bless Shield">Bless Shield</a>' + '<a action="bypass -h Death Whisper">Death Whisper</a>' + '<a action="bypass -h Guidancee">Guidance</a>' + '<a action="bypass -h Mental Shield">Mental Shield</a>' + '<a action="bypass -h Bless the Body">Bless the Body</a>' + '<a action="bypass -h Bless the Soul">Bless the Soul</a>' + '<a action="bypass -h Concentration">Concentration</a>' + '<a action="bypass -h Focuss">Focus</a>' + '<a action="bypass -h Hastee">Haste</a>' + '<a action="bypass -h Magic Barrier">Magic Barrier</a>' + '<a action="bypass -h Acumen">Acumen</a>' + '<a action="bypass -h Berserker Spirit">Berserker Spirit</a>' + '<a action="bypass -h Kiss of Eva">Kiss of Eva</a>' + '<a action="bypass -h Regeneration">Regeneration</a>' + '<a action="bypass -h Empower">Empower</a>' + '<a action="bypass -h Wild Magic">Wild Magic</a>' + '<a action="bypass -h Resist Shock">Resist Shock</a>' + '<a action="bypass -h Agility">Agility</a>' + '<a action="bypass -h Prophecy of Water">Prophecy of Water</a>' + '<a action="bypass -h Prophecy of Wind">Prophecy of Wind</a>' + '<a action="bypass -h Prophecy of Fire">Prophecy of Fire</a>' + '<a action="bypass -h Chant of Victory">Chant of Victory</a><br>' + '<button value="Назад" action="bypass -h main" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"><br>' + '<img src="L2UI.SquareWhite" width=260 height=1>' + '<img src="L2UI.SquareBlank" width=260 height=4><br>' + '<font color="04fbfb">.::Автор: FireCat::.</font><br>' + '</center></body></html>' ; Procedure ShowHTML ( _html : string ); begin buf := #$00f; WriteD ( 5 ); WriteS ( _HTML ); SendToClient ; end ; Procedure LearnSkill ( skillId : integer ; level : integer ); begin buf := #$6C; WriteD ( skillId ); WriteD ( level ); WriteD ( 0 ); SendToServer ; delay ( 100 ); end ; begin if FromClient and ( pck = #$38#$46#$00#$69#$00#$72#$00#$65#$00#$43#$00#$61#$00#$74#$00#$00#$00#$03#$00#$00#$00) then begin ShowHTML ( HTML ); end ; if FromClient and ( pck [ 1 ]= #$21) then begin Bypass := ReadS ( 2 ); case Bypass of 'main' : ShowHTML ( HTML ); 'Demon Weapon' : ShowHTML ( HTML_Zariche ); 'GM Скилы' : ShowHTML ( HTML_Gm ); 'HP/MP Increase' : ShowHTML ( HTML_HP ); 'Stats' : ShowHTML ( HTML_stats ); 'Ultra Skills' : ShowHTML ( HTML_ultra ); 'Armor Mastery' : ShowHTML ( HTML_Armor ); 'Epic' : ShowHTML ( HTML_epic ); 'Infinity' : ShowHTML ( HTML_Inf ); 'NBC' : ShowHTML ( HTML_NBC ); 'Resist' : ShowHTML ( HTML_Resist ); 'Set Skill' : ShowHTML ( HTML_Set ); 'Hero Skills' : ShowHTML ( HTML_Hero ); 'SA' : ShowHTML ( HTML_SA ); 'Dance' : ShowHTML ( HTML_DANCE ); 'Song' : ShowHTML ( HTML_Song ); 'Buff' : ShowHTML ( HTML_Buff ); { Demon Weapon } 'Demon Sword Zariche' : Begin LearnSkill ( 3603 , 10 ); ShowHTML ( HTML_Zariche ); end ; 'Blood Sword Akamanah' : Begin LearnSkill ( 3629 , 10 ); ShowHTML ( HTML_Zariche ); end ; { GM Скилы } 'Super Haste' : Begin LearnSkill ( 7029 , 4 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Chant of Vctory' : Begin LearnSkill ( 7064 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Haste' : Begin LearnSkill ( 7043 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Wind Walk' : Begin LearnSkill ( 7055 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Greater Might' : Begin LearnSkill ( 7057 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Greater Shield' : Begin LearnSkill ( 7058 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Acumen' : Begin LearnSkill ( 7048 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Bersekcer Spirit' : Begin LearnSkill ( 7056 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Might' : Begin LearnSkill ( 7050 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Shield' : Begin LearnSkill ( 7051 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Focus' : Begin LearnSkill ( 7041 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Death Whisper' : Begin LearnSkill ( 7042 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Guidance' : Begin LearnSkill ( 7044 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Blessed Body' : Begin LearnSkill ( 7045 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Blessed Soul' : Begin LearnSkill ( 7046 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Agility' : Begin LearnSkill ( 7047 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Magic Barrier' : Begin LearnSkill ( 7052 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Empower' : Begin LearnSkill ( 7054 , 1 ); ShowHTML ( HTML_Gm ); end ; 'Masters Blessing - Prophecy of Wind' : Begin LearnSkill ( 7063 , 1 ); ShowHTML ( HTML_Gm ); end ; { HP / MP Increase } 'Increase HP x2' : Begin LearnSkill ( 4303 , 1 ); ShowHTML ( HTML_HP ); end ; 'Increase HP x3' : Begin LearnSkill ( 4304 , 1 ); ShowHTML ( HTML_HP ); end ; 'Increase HP x4' : Begin LearnSkill ( 4305 , 1 ); ShowHTML ( HTML_HP ); end ; 'Increase HP x5' : Begin LearnSkill ( 4306 , 1 ); ShowHTML ( HTML_HP ); end ; 'Increase HP x6' : Begin LearnSkill ( 4307 , 1 ); ShowHTML ( HTML_HP ); end ; 'Increase HP x7' : Begin LearnSkill ( 4308 , 1 ); ShowHTML ( HTML_HP ); end ; 'Increase HP x8' : Begin LearnSkill ( 4309 , 1 ); ShowHTML ( HTML_HP ); end ; 'Increase HP x9' : Begin LearnSkill ( 4310 , 1 ); ShowHTML ( HTML_HP ); end ; 'Increase HP x12' : Begin LearnSkill ( 4408 , 20 ); ShowHTML ( HTML_HP ); end ; 'Increase MP x12' : Begin LearnSkill ( 4409 , 20 ); ShowHTML ( HTML_HP ); end ; { D - C - S - I - W - M } 'DEX+60' : Begin LearnSkill ( 9005 , 60 ); ShowHTML ( HTML_stats ); end ; 'CON+45' : Begin LearnSkill ( 9004 , 45 ); ShowHTML ( HTML_stats ); end ; 'STR+40' : Begin LearnSkill ( 9006 , 40 ); ShowHTML ( HTML_stats ); end ; 'INT+65' : Begin LearnSkill ( 9001 , 40 ); ShowHTML ( HTML_stats ); end ; 'WIT+40' : Begin LearnSkill ( 9002 , 70 ); ShowHTML ( HTML_stats ); end ; 'MEN+51' : Begin LearnSkill ( 9003 , 51 ); ShowHTML ( HTML_stats ); end ; { Ultra Skills } 'Ultra P.Atk' : begin LearnSkill ( 4410 , 22 ); ShowHTML ( HTML_ultra ); end ; 'Ultra M.Atk' : begin LearnSkill ( 4411 , 22 ); ShowHTML ( HTML_ultra ); end ; 'Ultra P.Def' : begin LearnSkill ( 4412 , 22 ); ShowHTML ( HTML_ultra ); end ; 'Ultra M.Def' : begin LearnSkill ( 4413 , 22 ); ShowHTML ( HTML_ultra ); end ; 'Ultimate Buff' : begin LearnSkill ( 4318 , 1 ); ShowHTML ( HTML_ultra ); end ; 'Ultimate Buff2' : begin LearnSkill ( 4340 , 1 ); ShowHTML ( HTML_ultra ); end ; 'Ultimate Buff3' : begin LearnSkill ( 4341 , 1 ); ShowHTML ( HTML_ultra ); end ; { Armor Mastery } 'Light Armor Mastery' : begin LearnSkill ( 227 , 50 ); LearnSkill ( 233 , 47 ); LearnSkill ( 236 , 41 ); LearnSkill ( 252 , 45 ); LearnSkill ( 258 , 33 ); ShowHTML ( HTML_Armor ); end ; 'Robe Mastery' : begin LearnSkill ( 234 , 41 ); LearnSkill ( 235 , 41 ); LearnSkill ( 251 , 45 ); ShowHTML ( HTML_Armor ); end ; 'Heavy Armor Mastery' : begin LearnSkill ( 231 , 50 ); LearnSkill ( 232 , 52 ); LearnSkill ( 253 , 43 ); LearnSkill ( 259 , 33 ); ShowHTML ( HTML_Armor ); end ; 'Weapon Mastery' : begin LearnSkill ( 141 , 3 ); LearnSkill ( 249 , 42 ); LearnSkill ( 250 , 42 ); ShowHTML ( HTML_Armor ); end ; { Скилы эпик бижи } 'Earring of Antharas' : begin LearnSkill ( 3558 , 1 ); ShowHTML ( HTML_epic ); end ; 'Earring of Orfen' : begin LearnSkill ( 3560 , 1 ); ShowHTML ( HTML_epic ); end ; 'Earring of Zaken' : begin LearnSkill ( 3559 , 1 ); ShowHTML ( HTML_epic ); end ; 'Necklace of Valakas' : begin LearnSkill ( 3557 , 1 ); ShowHTML ( HTML_epic ); end ; 'Ring of Baium' : begin LearnSkill ( 3561 , 1 ); ShowHTML ( HTML_epic ); end ; 'Ring of Core' : begin LearnSkill ( 3563 , 1 ); ShowHTML ( HTML_epic ); end ; 'Ring of Queen Ant' : begin LearnSkill ( 3563 , 1 ); ShowHTML ( HTML_epic ); end ; 'Frintezza''s Necklace' : begin LearnSkill ( 3604 , 1 ); ShowHTML ( HTML_epic ); end ; { Infinity Weapon Skill } 'Infinity Blade' : begin LearnSkill ( 3578 , 1 ); ShowHTML ( HTML_Inf ); end ; 'Infinity Axe' : begin LearnSkill ( 3580 , 1 ); ShowHTML ( HTML_Inf ); end ; 'Infinity Cleaver' : begin LearnSkill ( 3583 , 1 ); ShowHTML ( HTML_Inf ); end ; 'Infinity Crusher' : begin LearnSkill ( 3583 , 1 ); ShowHTML ( HTML_Inf ); end ; 'Infinity Fang' : begin LearnSkill ( 3587 , 1 ); ShowHTML ( HTML_Inf ); end ; 'Infinity Stinger' : begin LearnSkill ( 3589 , 1 ); ShowHTML ( HTML_Inf ); end ; 'Infinity Spear' : begin LearnSkill ( 3591 , 1 ); ShowHTML ( HTML_Inf ); end ; 'Infinity Bow' : begin LearnSkill ( 3593 , 1 ); ShowHTML ( HTML_Inf ); end ; 'Infinity Scepter' : begin LearnSkill ( 3595 , 1 ); ShowHTML ( HTML_Inf ); end ; 'Infinity Rod' : begin LearnSkill ( 3597 , 1 ); ShowHTML ( HTML_Inf ); end ; { Эпик RB Скилы } 'Baium: General Attack' : begin LearnSkill ( 4127 , 1 ); ShowHTML ( HTML_NBC ); end ; 'Baium Gift' : begin LearnSkill ( 4136 , 1 ); ShowHTML ( HTML_NBC ); end ; 'Valakas Lava Skin' : begin LearnSkill ( 4680 , 1 ); ShowHTML ( HTML_NBC ); end ; 'Valakas Shock' : begin LearnSkill ( 4688 , 1 ); ShowHTML ( HTML_NBC ); end ; 'Antharas Shock' : begin LearnSkill ( 4106 , 1 ); ShowHTML ( HTML_NBC ); end ; 'BOSS Shield' : begin LearnSkill ( 3597 , 1 ); ShowHTML ( HTML_NBC ); end ; 'BOSS Stun shot' : begin LearnSkill ( 3597 , 1 ); ShowHTML ( HTML_NBC ); end ; 'Increase Rage Might' : begin LearnSkill ( 4317 , 5 ); ShowHTML ( HTML_NBC ); end ; 'NPC dash' : begin LearnSkill ( 4048 , 3 ); ShowHTML ( HTML_NBC ); end ; { Resist Skills } 'Resist M.Atk' : begin LearnSkill ( 4116 , 10 ); ShowHTML ( HTML_Resist ); end ; 'Resist Archery' : begin LearnSkill ( 4071 , 10 ); ShowHTML ( HTML_Resist ); end ; 'Resist Physical Attack' : begin LearnSkill ( 4084 , 10 ); ShowHTML ( HTML_Resist ); end ; 'Resist Dagger' : begin LearnSkill ( 4273 , 6 ); ShowHTML ( HTML_Resist ); end ; 'Resist Two-handed Weapons' : begin LearnSkill ( 4428 , 5 ); ShowHTML ( HTML_Resist ); end ; 'Resist Swords' : begin LearnSkill ( 4427 , 5 ); ShowHTML ( HTML_Resist ); end ; 'Resist Dual-Sword Weapons' : begin LearnSkill ( 4426 , 5 ); ShowHTML ( HTML_Resist ); end ; 'Resist Blunt Weapons' : begin LearnSkill ( 4425 , 5 ); ShowHTML ( HTML_Resist ); end ; 'Resist Hand-to-hand Weapons' : begin LearnSkill ( 4424 , 5 ); ShowHTML ( HTML_Resist ); end ; 'Resist Mental Derangement' : begin LearnSkill ( 4389 , 6 ); ShowHTML ( HTML_Resist ); end ; 'Resist Paralysis' : begin LearnSkill ( 4338 , 6 ); ShowHTML ( HTML_Resist ); end ; 'Resist Pole Arm' : begin LearnSkill ( 4379 , 6 ); ShowHTML ( HTML_Resist ); end ; 'Resist Sacred Attack' : begin LearnSkill ( 4337 , 6 ); ShowHTML ( HTML_Resist ); end ; 'Resist Dark Attack' : begin LearnSkill ( 4333 , 6 ); ShowHTML ( HTML_Resist ); end ; 'Resist Hold' : begin LearnSkill ( 4287 , 6 ); ShowHTML ( HTML_Resist ); end ; 'Resist Sleep' : begin LearnSkill ( 4285 , 6 ); ShowHTML ( HTML_Resist ); end ; { Скилы От Сэтов } 'Wooden Set' : begin LearnSkill ( 3500 , 1 ); ShowHTML ( HTML_Set ); end ; 'Devotion Set' : begin LearnSkill ( 3501 , 1 ); ShowHTML ( HTML_Set ); end ; 'Elven Mithril Set' : begin LearnSkill ( 3507 , 1 ); ShowHTML ( HTML_Set ); end ; 'Knowledge Set' : begin LearnSkill ( 3504 , 1 ); ShowHTML ( HTML_Set ); end ; 'Reinforced Leather Set' : begin LearnSkill ( 3503 , 1 ); ShowHTML ( HTML_Set ); end ; 'Manticore Set' : begin LearnSkill ( 3505 , 1 ); ShowHTML ( HTML_Set ); end ; 'Brigandine Set' : begin LearnSkill ( 3506 , 1 ); ShowHTML ( HTML_Set ); end ; 'Mithril Heavy Armor Set' : begin LearnSkill ( 3502 , 1 ); ShowHTML ( HTML_Set ); end ; 'Divine Set' : begin LearnSkill ( 3517 , 1 ); ShowHTML ( HTML_Set ); end ; 'Karmian Set' : begin LearnSkill ( 3510 , 1 ); ShowHTML ( HTML_Set ); end ; 'Demon Set' : begin LearnSkill ( 3513 , 1 ); ShowHTML ( HTML_Set ); end ; 'Drake Leather Set' : begin LearnSkill ( 3515 , 1 ); ShowHTML ( HTML_Set ); end ; 'Theca Leather Set' : begin LearnSkill ( 3514 , 1 ); ShowHTML ( HTML_Set ); end ; 'Plate Leather Set' : begin LearnSkill ( 3511 , 1 ); ShowHTML ( HTML_Set ); end ; 'Composite Set' : begin LearnSkill ( 3512 , 1 ); ShowHTML ( HTML_Set ); end ; 'Chain Mail Set' : begin LearnSkill ( 3509 , 1 ); ShowHTML ( HTML_Set ); end ; 'Full Plate Set' : begin LearnSkill ( 3516 , 1 ); ShowHTML ( HTML_Set ); end ; 'Doom Robe Set' : begin LearnSkill ( 3529 , 1 ); ShowHTML ( HTML_Set ); end ; 'Blue Wolf Robe Set' : begin LearnSkill ( 3528 , 1 ); ShowHTML ( HTML_Set ); end ; 'Avadon Robe Set' : begin LearnSkill ( 3523 , 1 ); ShowHTML ( HTML_Set ); end ; 'Zubei Robe Set' : begin LearnSkill ( 3522 , 1 ); ShowHTML ( HTML_Set ); end ; 'Avadon Light Armor Set' : begin LearnSkill ( 3521 , 1 ); ShowHTML ( HTML_Set ); end ; 'Zubei Light Armor Set' : begin LearnSkill ( 3520 , 1 ); ShowHTML ( HTML_Set ); end ; 'Blue Wolf Light Armor Set' : begin LearnSkill ( 3526 , 1 ); ShowHTML ( HTML_Set ); end ; 'Doom Light Armor Set' : begin LearnSkill ( 3527 , 1 ); ShowHTML ( HTML_Set ); end ; 'Zubei Heavy Armor Set' : begin LearnSkill ( 3518 , 1 ); ShowHTML ( HTML_Set ); end ; 'Avadon Heavy Armor Set' : begin LearnSkill ( 3519 , 1 ); ShowHTML ( HTML_Set ); end ; 'Doom Heavy Armor Set' : begin LearnSkill ( 3525 , 1 ); ShowHTML ( HTML_Set ); end ; 'Blue Wolf Heavy Armor Set' : begin LearnSkill ( 3524 , 1 ); ShowHTML ( HTML_Set ); end ; 'Majestic Robe Set' : begin LearnSkill ( 3541 , 1 ); ShowHTML ( HTML_Set ); end ; 'Nightmare Robe Set' : begin LearnSkill ( 3540 , 1 ); ShowHTML ( HTML_Set ); end ; 'Tallum Robe Set' : begin LearnSkill ( 3534 , 1 ); ShowHTML ( HTML_Set ); end ; 'Dark Crystal Robe Set' : begin LearnSkill ( 3535 , 1 ); ShowHTML ( HTML_Set ); end ; 'Majestic Light Armor Set' : begin LearnSkill ( 3539 , 1 ); ShowHTML ( HTML_Set ); end ; 'Nightmare Light Armor Set' : begin LearnSkill ( 3538 , 1 ); ShowHTML ( HTML_Set ); end ; 'Tallum Light Armor Set' : begin LearnSkill ( 3533 , 1 ); ShowHTML ( HTML_Set ); end ; 'Dark Crystal Light Armor Set' : begin LearnSkill ( 3532 , 1 ); ShowHTML ( HTML_Set ); end ; 'Nightmare Heavy Armor Set' : begin LearnSkill ( 3536 , 1 ); ShowHTML ( HTML_Set ); end ; 'Majestic Heavy Armor Set' : begin LearnSkill ( 3537 , 1 ); ShowHTML ( HTML_Set ); end ; 'Tallum Heavy Armor Set' : begin LearnSkill ( 3531 , 1 ); ShowHTML ( HTML_Set ); end ; 'Dark Crystal Heavy Armor Set' : begin LearnSkill ( 3530 , 1 ); ShowHTML ( HTML_Set ); end ; 'Major Arcana Robe Set' : begin LearnSkill ( 3556 , 1 ); ShowHTML ( HTML_Set ); end ; 'Draconic Light Armor Set' : begin LearnSkill ( 3555 , 1 ); ShowHTML ( HTML_Set ); end ; 'Imperial Crusader Heavy Armor Set' : begin LearnSkill ( 3553 , 1 ); ShowHTML ( HTML_Set ); end ; { Hero Skills } 'Heroic Berserker' : begin LearnSkill ( 396 , 1 ); ShowHTML ( HTML_Hero ); end ; 'Heroic Miracle' : begin LearnSkill ( 395 , 1 ); ShowHTML ( HTML_Hero ); end ; 'Heroic Dread' : begin LearnSkill ( 1376 , 1 ); ShowHTML ( HTML_Hero ); end ; 'Heroic Grandeur' : begin LearnSkill ( 1375 , 1 ); ShowHTML ( HTML_Hero ); end ; 'Blessing of Noblesse' : begin LearnSkill ( 1323 , 1 ); ShowHTML ( HTML_Hero ); end ; { SA Skills } 'Haste' : begin LearnSkill ( 3036 , 4 ); LearnSkill ( 3037 , 4 ); LearnSkill ( 3068 , 2 ); ShowHTML ( HTML_SA ); end ; 'Guidance' : begin LearnSkill ( 3064 , 1 ); LearnSkill ( 3065 , 1 ); LearnSkill ( 3007 , 6 ); LearnSkill ( 3008 , 6 ); ShowHTML ( HTML_SA ); end ; 'Rsk.Agility' : begin LearnSkill ( 3028 , 6 ); LearnSkill ( 3030 , 6 ); LearnSkill ( 3031 , 6 ); LearnSkill ( 3069 , 1 ); LearnSkill ( 3009 , 7 ); ShowHTML ( HTML_SA ); end ; 'Critical Demage' : begin LearnSkill ( 3023 , 6 ); LearnSkill ( 3043 , 6 ); LearnSkill ( 3066 , 3 ); LearnSkill ( 3067 , 2 ); ShowHTML ( HTML_SA ); end ; 'Focus' : begin LearnSkill ( 3010 , 7 ); LearnSkill ( 3011 , 6 ); LearnSkill ( 3050 , 2 ); LearnSkill ( 3051 , 2 ); LearnSkill ( 3566 , 2 ); LearnSkill ( 3057 , 2 ); ShowHTML ( HTML_SA ); end ; { Дансы } 'Dance of Fire' : begin LearnSkill ( 274 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Light' : begin LearnSkill ( 277 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Inspiration' : begin LearnSkill ( 272 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Mystic' : begin LearnSkill ( 273 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Concentration' : begin LearnSkill ( 276 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Warrior' : begin LearnSkill ( 271 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Fury' : begin LearnSkill ( 275 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Earth Guard' : begin LearnSkill ( 209 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Protection' : begin LearnSkill ( 311 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Aqua Guard' : begin LearnSkill ( 307 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Vampire' : begin LearnSkill ( 310 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Medusa' : begin LearnSkill ( 367 , 1 ); ShowHTML ( HTML_DANCE ); end ; 'Dance of Siren' : begin LearnSkill ( 365 , 1 ); ShowHTML ( HTML_DANCE ); end ; { Сонги } 'Song of Warding' : begin LearnSkill ( 267 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Invocation' : begin LearnSkill ( 270 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Wind' : begin LearnSkill ( 268 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Hunter' : begin LearnSkill ( 269 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Life' : begin LearnSkill ( 265 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Earth' : begin LearnSkill ( 264 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Water' : begin LearnSkill ( 266 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Flame Guard' : begin LearnSkill ( 306 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Vitality' : begin LearnSkill ( 304 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Storm Guard' : begin LearnSkill ( 308 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Vengeance' : begin LearnSkill ( 305 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Meditation' : begin LearnSkill ( 363 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Renewal' : begin LearnSkill ( 349 , 1 ); ShowHTML ( HTML_Song ); end ; 'Song of Champion' : begin LearnSkill ( 364 , 1 ); ShowHTML ( HTML_Song ); end ; { Buff } 'Wind Walk' : begin LearnSkill ( 1204 , 2 ); ShowHTML ( HTML_BUFF ); end ; 'Shield' : begin LearnSkill ( 1040 , 3 ); ShowHTML ( HTML_BUFF ); end ; 'Might' : begin LearnSkill ( 1068 , 3 ); ShowHTML ( HTML_BUFF ); end ; 'Bless Shield' : begin LearnSkill ( 1243 , 6 ); ShowHTML ( HTML_BUFF ); end ; 'Death Whisper' : begin LearnSkill ( 1242 , 3 ); ShowHTML ( HTML_BUFF ); end ; 'Guidancee' : begin LearnSkill ( 1240 , 3 ); ShowHTML ( HTML_BUFF ); end ; 'Mental Shield' : begin LearnSkill ( 1035 , 4 ); ShowHTML ( HTML_BUFF ); end ; 'Bless the Body' : begin LearnSkill ( 1045 , 6 ); ShowHTML ( HTML_BUFF ); end ; 'Bless the Soul' : begin LearnSkill ( 1048 , 6 ); ShowHTML ( HTML_BUFF ); end ; 'Concentration' : begin LearnSkill ( 1048 , 6 ); ShowHTML ( HTML_BUFF ); end ; 'Focuss' : begin LearnSkill ( 1077 , 3 ); ShowHTML ( HTML_BUFF ); end ; 'Hastee' : begin LearnSkill ( 1086 , 2 ); ShowHTML ( HTML_BUFF ); end ; 'Magic Barrier' : begin LearnSkill ( 1036 , 2 ); ShowHTML ( HTML_BUFF ); end ; 'Acumen' : begin LearnSkill ( 1085 , 3 ); ShowHTML ( HTML_BUFF ); end ; 'Berserker Spirit' : begin LearnSkill ( 1062 , 2 ); ShowHTML ( HTML_BUFF ); end ; 'Kiss of Eva' : begin LearnSkill ( 1073 , 2 ); ShowHTML ( HTML_BUFF ); end ; 'Regeneration' : begin LearnSkill ( 1044 , 3 ); ShowHTML ( HTML_BUFF ); end ; 'Empower' : begin LearnSkill ( 1059 , 3 ); ShowHTML ( HTML_BUFF ); end ; 'Wild Magic' : begin LearnSkill ( 1303 , 2 ); ShowHTML ( HTML_BUFF ); end ; 'Resist Shock' : begin LearnSkill ( 1303 , 4 ); ShowHTML ( HTML_BUFF ); end ; 'Agility' : begin LearnSkill ( 1087 , 3 ); ShowHTML ( HTML_BUFF ); end ; 'Prophecy of Water' : begin LearnSkill ( 1355 , 1 ); ShowHTML ( HTML_BUFF ); end ; 'Prophecy of Wind' : begin LearnSkill ( 1357 , 1 ); ShowHTML ( HTML_BUFF ); end ; 'Prophecy of Fire' : begin LearnSkill ( 1356 , 1 ); ShowHTML ( HTML_BUFF ); end ; 'Chant of Victory' : begin LearnSkill ( 1363 , 1 ); ShowHTML ( HTML_BUFF ); end ; end ; end ; end .
это для изучения скилов для интерлюд мнеб наити переменые и под камаель его сделать спасибо
Добавлено через 6 часов 1 минуту
buf:=#$6C;
WriteD(skillId); может ето просто все скилы на С6 идут с приставкои С6 а на грацыи 7С ето не оно??
Последний раз редактировалось Vklu4atel^^, 09.04.2009 в 01:51 .
Причина: Добавлено сообщение
09.04.2009, 12:31
#2
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09.04.2009, 14:28
#3
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Имеет 1 спасибку в 1 сообщении
Vklu4atel^^ , не актуально=) Ты могОчиТаР.... Смело сноси скрипт.
Давно эту байду не ваидел
09.04.2009, 14:44
#4
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Insane* , харе по албански писать. если считаешь что это круто и прикольно с мамой своей так разговаривай.
09.04.2009, 14:48
#5
Местный
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А я сначала подумал что опять буржуи через переводчик пишут...
__________________
Американский форум - задаешь вопрос тебе на него отвечают.
Израильский форум - задаешь вопрос тебе отвечают вопросом.
Русский форум - задаешь вопрос и тебе 2 часа объясняют какой ты мудак.
09.04.2009, 15:06
#6
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надо переписать в 4 местах
buf:=#$00f; видимо на buf:=#$19;
buf:=#$6C; на buf:=#$73;
(pck=#$38#$46#$00#$69#$00#$72#$00#$65#$00#$43#$00# $61#$00#$74#$00#$00#$00#$03#$00#$00#$00) на (pck=#$49#$46#$00#$69#$00#$72#$00#$65#$00#$43#$00# $61#$00#$74#$00#$00#$00#$03#$00#$00#$00)
(pck[1]=#$21) на (pck[1]=#$23)
или я путаю хроники...
Добавлено через 4 минуты
а как хорошо было бы править скрипты на новые хроники, если бы писали скрипты примерно так
delphi Код:
const
PCKID_SAY2 := #$38 ;
.....
buf := PCKID_SAY2;
.....
Последний раз редактировалось PanAm, 09.04.2009 в 15:06 .
Причина: Добавлено сообщение
За это сообщение PanAm нажился спасибкой от:
09.04.2009, 15:15
#7
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PanAm , ага особенно когда пакеты типа инвентаря или чаринфо обрабатываешь
ведь как правило там тока первый байт меняется... так что теже яйца тока в профиль...
09.04.2009, 18:27
#8
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Grinch , смещения в пакетах тоже константы, также можно прописать и сложные смещения, например для чаринфо смещение до имени - 22, от конца имени до титула +152 (для примера).
http://coderx.ru/showpost.php?p=24466&postcount=4
можно переписать так
delphi Код:
//Константы для С4
Const
PCKID_CHARINFO = #$03 ;
CHARINFO_NAME_OFFSET =22 ;
CHARINFO_CLASSID_OFFSET = 8 ; //+8 от конца имени
CHARINFO_TITLE_OFFSET = 144 ; //+144 от класса
var
i,ClassID:integer ;
Title:String ;
ClassName: TStringList ; //названия классов
procedure Init; //Вызывается при включении скрипта
begin
ClassName :=TStringList .Create ;
ClassName.LoadFromFile ( 'Scripts\ClassName.ini' ) ; //загрузка из файла
end ;
procedure Free; //Вызывается при выключении скрипта
begin
ClassName.free ;
end ;
begin
if FromServer and ( pck[1 ]=PCKID_CHARINFO) then begin
i:=CHARINFO_NAME_OFFSET; //пропускаем
ReadS( i) ; //пропускаем ник
i:=i+CHARINFO_CLASSID_OFFSET; //пропускаем
ClassID:=ReadD( i) ; //получаем профу
Title:=ClassName.Strings [ClassID]; //в титл пишем профу
i:=i+CHARINFO_TITLE_OFFSET; //пропускаем
buf := copy ( pck,1 ,i-1 ) ; //копируем пакет до титла в буфер
ReadS( i) ; //находим конец титла
WriteS( Title) ; //вставляем в буфер новый титл
buf := buf+copy ( pck,i,length ( pck) -1 ) ; //копируем в буфер остаток пакета
pck := buf; //меняем пакет
end ;
end .
Последний раз редактировалось PanAm, 09.04.2009 в 18:33 .
Причина: Добавлено сообщение
09.04.2009, 20:59
#9
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PanAm , ну хз если делать то что ты хошь, то теряется смысл скриптов
быстрый тест, имхо длл рулят главное преодолеть лень или дождаться квака, второе проще тем более шоки ща один хрен в аду
Добавлено через 1 минуту
ЗЫ и как правило скрипт пишется человеком который играет на определёных хрониках ГА от финала сильно отличается?
Последний раз редактировалось Grinch, 09.04.2009 в 20:59 .
Причина: Добавлено сообщение
09.04.2009, 18:44
#10
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Имеет 2,820 спасибок в 1,735 сообщенях
Давно уже пора написать плагин - конструктор пакетов.
ибо
pck := MakePacket(736, 'Say2', 'Привет', 0, 0);
гораздо проще чем ота куча врайтов.
__________________
L2Ext - project closed.
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